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Course Curriculum

Interior Rendering – Lecture 1 – Course Introduction FREE 00:02:00
Scene Set Up. Introduction to lighting and materials' settings
Interior Rendering – Lecture 2 00:06:00
  • Render Setup. Camera position and parameters. Test render.
  • Interior Rendering – Lecture 3 00:06:00
  • V-Ray lights: defining an illumination scenario, positioning the lights.
  • Interior Rendering – Lecture 4 00:05:00
  • Testing lights and rendering with a neutral material.
  • Interior Rendering – Lecture 5 00:06:00
  • Transparent materials: reflections and refractions.
  • Light Settings
    Interior Rendering – Lecture 6 00:03:00
  • Photorealistic lights. Outdoor lights for interior lighting.
  • Interior Rendering – Lecture 7 00:04:00
  • V-Ray lights: parameters and settings.
  • Materials' Creation
    Interior Rendering – Lecture 8 00:07:00
  • Creating a basic floor material: parameters and test renders.
  • Interior Rendering – Lecture 9 00:04:00
  • Floor material: working on photorealistic glossiness.
  • Interior Rendering – Lecture 10 00:06:00
  • Floor material: applying the texture and finalizing the settings.
  • Interior Rendering – Lecture 11 00:03:00
  • Matt materials: working with diffuse color for a scene with monochromatic nuances.
  • Interior Rendering – Lecture 12 00:09:00
  • Wood material: applying and tiling the texture.
  • Interior Rendering – Lecture 13 00:06:00
  • Compact and slate material editors. Optimizing the workflow.
  • Fresnel Maps
    Interior Rendering – Lecture 14 00:07:00
  • Creating materials with falloff effects.
  • Interior Rendering – Lecture 15-16 00:10:00
  • Photorealistic glass materials: creating the vases.
  • Interior Rendering – Lecture 17 00:10:00
  • Carpet material: applying the texture, setting the blend material.
  • V-Ray Fur
    Interior Rendering – Lecture 18 00:06:00
    Complex Photorealistic Materials
    Interior Rendering – Lecture 19 00:00:15
  • Fabric and cotton material: working on the sofa.
  • Interior Rendering – Lecture 20 00:13:00
  • Curtains' material: translucency VS transparency.
  • Interior Rendering – Lecture 21 00:13:00
  • Lampshade: two-sided material with translucency and falloff, imitating the light-bulb.
  • Interior Rendering – Lecture 22 and 23 00:09:00
  • Books: creating multi-materials and working with elements' ID.
  • Interior Rendering – Lecture 24 00:09:00
  • Creating other materials: porcelain.
  • Interior Rendering – Lecture 25 00:11:00
  • Photorealistic materials for flowers and vegetation.
  • Interior Rendering – Lecture 26 00:04:00
  • Creating other materials: metal, plastic, wax.
  • Global Illumination
    Interior Rendering – Lecture 27 00:05:00
  • Photorealistic outdoor view: materials with self-illumination.
  • Draft Analysis
    Interior Rendering – Lecture 28 00:06:00
  • Test render: checking imperfections and working on improvements.
  • Interior Rendering – Lecture 29 00:32:00
  • Window: UVW-map, material, and tiling. Mirror material.
  • Camera Exposure
    Interior Rendering – Lecture 30 00:14:00
  • Detailed V-Ray camera and V-Ray light parameters.
  • Quality Improvements
    Interior Rendering – Lecture 31 00:20:00
  • Detailed render setup parameters for improving the quality of the scene. V-Ray Antialiasing and DMC Sampling
  • Interior Rendering – Lecture 32 00:03:00
  • Working with render elements.
  • Post Production - Camera Raw
    Interior Rendering – Lecture 33 00:23:00
  • Photoshop: camera raw post-production.
  • Post Production - Adobe Photoshop
    Interior Rendering – Lecture 34 00:07:00
  • Photoshop: global illumination and V-Ray lighting layers.
  • Interior Rendering – Lecture 35 00:04:00
  • Photoshop: refraction layer.
  • Interior Rendering – Lecture 36 00:00:08
  • Photoshop: blending modes, adjustment layers, layer masks, specular highlights.
  • Interior Rendering – Lecture 37 00:09:00
  • Finalizing the post-production. High-pass filter. Color profile. Exporting the render.
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